Class Network
- class Network
- derived from Network_Common
getLocalHost
public static Node_Id getLocalHost()
id
public const Id & id()
network_pool
public void network_pool()
pool_network
public static void pool_network()
receive
public static void receive(Myrinet_Route * node, void * data, unsigned int * size)
registerProtocol
public static void registerProtocol(int id, void * funcAddr)
send
public static void send(Myrinet_Route node, char * data, unsigned int size, unsigned int id)
send
public void send()
send1
public msgSize_t send1()
valid
public bool valid()